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Dux Bellorum - The Age of Arthur

Created by Brittannia Game Designs Ltd

The realms of Britain after the Romans, a world of Warlords, where heroes are remembered as the Knights of King Arthur.

Latest Updates from Our Project:

Appendix to be added
about 1 year ago – Thu, Oct 19, 2023 at 11:08:56 PM

We plan to add an appendix to the book which will allow the book to be used with the Chivalry & Sorcery Basic Rules.  The PDF edition of the basic rules will be provided to all backers.

So although the book is intended as an expansion for the full Chivalry and Sorcery 5th ed rules, it will enable backers to use the book without needing the core rules.

We are also looking into the idea of a silk map of Britain at the time as an add on, I will keep you informed.

What about the Adventures
about 1 year ago – Mon, Oct 09, 2023 at 07:40:08 AM

I saw one comment about the adventures - what are they like.

Well Im not about to include a full adventure, but I will include the introduction to the opening adventure.

Chwedl 1

The DEATH of CRYGYN GAWR

YEAR 515 C.E, September

(BACKGROUND) As ‘new recruits’ in Arthur’s many war bands, they must first earn their place. To do this, they first are sent out to harry Irish raiders, Saxons, or act as low-level scouts for them. In the expanse of Britain sits an ancient woodland known to the Celts as Coed Mawr (‘Great Forest’). It has sat there since before memory and harbors endless secrets, sacred and dark. The Coed Mawr runs the length of Britain in the middle for hundreds of miles. 

Within, it is well-known to be a link to the Otherworld and Underworld alike, and at the moment, a physical divide between the Britons to the West and the incoming Anglo-Saxons in the East, who are in the early stages of populating the cities of the Romano-Britons. The Players are told to scout the outskirts of this grand and ancient woodland for any threats, and when the time comes, return to either the fort of Din Gwricon (in the North) or Din Cador (to the South). Ideally, with captives in tow or information that would be crucial for Arthur and his men. 

SETTING: It is late summer, rainy, dark clouds cover the skies in a gloom. Light storms thunder occasionally. The dampness is very strong in the air and underfoot.

Green rolling hills are in sight up the looming Coed Mawr, with the remnants of Roman roads, farms and their many fields with workers in the late afternoon sun. Small copses of trees are scattered in the grasslands. 

FUNDED!!!!
about 1 year ago – Wed, Oct 04, 2023 at 09:36:49 PM

Yay and we are funded.

Thank you to all that are supporting us.

Keep spreading the word and let's see if we can unlock those stretch goals.

We have others in the pipeline if we can unlock the Isle the Mighty, history doesn't end at Camlann.

Steve


Almost There !!
about 1 year ago – Wed, Oct 04, 2023 at 04:50:19 AM

We are into day 3 of the campaign and we are almost there.

Another £600 and we are funded.

So share to all your friends, lets get funded and start pushing for the stretch goals.

And we are live!!!
about 1 year ago – Tue, Oct 03, 2023 at 01:48:52 AM

As we close on our funding goal I thought I should share some information on the book and the stretch goals and clarify some points.

The manuscripts are complete and are out for editing and proofing.   We are aiming to get the physical book shipped by March 2024 and all being well the PDFs by Christmas 2023.

The main Dux Bellorum book has the following as its contents.

Introduction
Chapter 1: Britain after Rome (sub divided into)
    The Carausian Revolt
    Barbarica Conspiratio
    Forts of the Saxon Shore
    General Magnus Maximus
    Constantine III
    King Vortigern                    
    The Saxon Uprisings
    Ambrosius Aurelianus 
    Riatam of the Britons
    The Battle of Badon Hill
Chapter 2: The Warlord’s Retinue (contains new vocations, equipment etc)
Chapter 3: The Duke of Battles
Chapter 4: Britain and Europe in the 6th Century (a gazetteer of important places)
Chapter 5: Bardism and the Early Bards
Chapter 6: The battles of Arthur
 
In The Isle of the Might part 1 the list of adventures are
 
THE ROAD TO BADDON 

·        Death of Crygyn Gawr
·        The Witches of the Great Forest
·        Battle between Twilight & Darkness
·        Blood of the Saxons
·        The Green Man
·        Ambush & Struggle
·        Witches, Wizards, and Sorcery
·        Land of the Owls & Witches’ Court
·        The Great Tree
·        White Phantom in the Great Tree
·        Gaels and Arthur’s Court
·        Court of King Odgar the Gael
·        Hunting the Twrch Trwyth
·        Hunting in Prydein
·        Twrch Trwyth’s Treasures
·        The Pale Saxons
·        The Fall of Cairlludd
·        Hag of Cair Golau
·        Wedding of Arthur & Gwynhwyfar
·        St. Collen & Battle of Badon Hill Part 1.
·        Battle of Badon Hill Part 2
·        Cair Gador and Peace

In The Isle of the Might part 2 the list of adventures are

FATED TO CAMLAN

·        The Trek & Idris Gawr
·        Cairleon: Arthur’s Court & Journey to Annwfyn
·        Annwfyn: First Circle
·        Annwfyn: Far from the Dead
·        The Great Goddess & The Prisoner
·        The Pen Annwfyn & Pair Y Dadani
·        Return to Britain: The Romans
·        Journey to Gaul
·        Battle at the Alps
·        March to Rome
·        To Take What Cannot Be
·        Last Chance for Hope
·        Lords and Picts
·        Pictish Kings and Medrod’s Power
·        The Wild Hunt
·        The Great Hunt & Medrod’s Men
·        Lord of Camlan & Medrod’s Army
·        Battle of Camlan & Isle of Afallach